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LED Fixtures

With today's technology LED fixtures have hit the market running. But one area where they haven't been thought about to much is the console market.

While using the WholeHog2 platform, I have found the need to create my own library file for LED lights to accuracy represent them.

The following code will work with Hog 500/1000 and WholeHog2 platform consoles. I haven't created an update for the Hog3 platform yet.

Copy the following code to your _lib.lib file. If you have other custom fixtures, make sure you count is corrected.

WARNING: If adding to a new show, make sure each parameter has the line
kind = +
The hog doesn't know what Fred, Forange, Fgreen etc is. If you don't tell it that its a '+' control, it will discard it. Forgot? see below how to fix


parameter = Fred new parameter. Will be categorized as a intensity, (no longer a color)
default = 0 Starting value
highlight = 255 When in highlight, Full intensity (causes the unit to display white)
crossfade = 0 cross fades as you fade.
type = htp8bit Highest Takes Prescience. Highest value across faders will take dominance
range = 0, 255 range will show from 0 to 255, not percents. Helps when trying to match a color via RGB Color pallet values (ex: Amber 255,191,0)
kind = + Adds new fixture parameter to hog as a intensity

Library file will show up in Generic fixture group

Forgot the + ?

How to fix it: Open up the FUNCTION.TXT file in the library folder. Add in the following lines to the bottom of the txt file:

This will tell the console that Fred is an intensity control and will react to fader action.



I would suggest setting your fader to HTP setting. If I have a simple show, and a bunch of LED lights in the room, and need/want to 'free style' the mixing via faders. I record
Fader 1 with fixtures at 255 0 0
Fader 2 with fixtures at 0 255 0
Fader 3 with fixtures at 0 0 255
That way i can cross mix the colors depending on the mood. Just a suggestion, play around yourself.


+ Intensity - Will react to the fader control
F Focus control, Used for Pan/Tilt and other categories under the Intensity Button
C Color Parameter
B Beam Para miter